﻿namespace UnityEngine
{
    using System;

    [AttributeUsage(AttributeTargets.Field, Inherited=true, AllowMultiple=false)]
    public sealed class MultilineAttribute : PropertyAttribute
    {
        public readonly int lines;

        public MultilineAttribute()
        {
            this.lines = 3;
        }

        public MultilineAttribute(int lines)
        {
            this.lines = lines;
        }
    }
}

